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Part of Modern Horizons 3
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Creature — Eldrazi Octopus
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Innistrad Remastered (INR)
Live Play Data
Elder Deep-Fiend
0%
Live Inclusion
Times Brought
172
Decks Running
97
Median Cast Turn
8
Drawn → Played
54%
Format
First-cast turn
n=25
0%
T1
0%
T2
4%
T3
4%
T4
4%
T5
52%
T6-9
36%
T10+
Median
8
P25
7
· P75
11
· max
18
On curve
52%
(3 / 25 cast on T8)
Cast same turn as drawn
32%
The "good card" funnel
172 brought · 96 playersBrought to game
172
Ever drawn
46
Reached battlefield
25
Still on board at game end
15
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.5pp
Players who cast this card win 30% of the time (n=23) , vs 18% when it never left the library (n=102).
When players drew this card but left it in hand, they won 17% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval -7.5pp to +32.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances10.2%
Library
30.6%
Battlefield
20.4%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
43 decks
-
2
Aesi, Tyrant of Gyre Strait
23 decks
-
3
Kiora, Sovereign of the Deep
12 decks
-
4
Runo Stromkirk // Krothuss, Lord of the Deep
6 decks
-
5
Imoti, Celebrant of Bounty
2 decks
-
6
Kenessos, Priest of Thassa
2 decks
-
7
Whtz, the Bibliophile
2 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Chromium
1 decks
-
10
Denzilore Fatehold
1 decks
Card text
Elder Deep-Fiend
Creature — Eldrazi Octopus
Flash
Emerge 

(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, tap up to four target permanents.
5 / 6
Innistrad Remastered (INR)
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Rare
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Illustrated by Jason Felix
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.