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Part of Modern Horizons 3
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Kindred Enchantment — Eldrazi Aura
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Eldrazi Conscription
1%
Live Inclusion
Times Brought
744
Decks Running
383
Median Cast Turn
8.0
Drawn → Played
58%
Format
First-cast turn
n=94
1%
T1
0%
T2
2%
T3
2%
T4
11%
T5
61%
T6-9
23%
T10+
Median
8.0
P25
6
· P75
9
· max
13
On curve
56%
(10 / 94 cast on T8)
Cast same turn as drawn
36%
The "good card" funnel
744 brought · 346 playersBrought to game
744
Ever drawn
163
Reached battlefield
94
Still on board at game end
58
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +14.9pp
Players who cast this card win 46% of the time (n=86) , vs 21% when it never left the library (n=486).
When players drew this card but left it in hand, they won 15% (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.6pp; 95% confidence interval +14.9pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
180 instances2.8%
Library
32.2%
Battlefield
27.8%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
94 decks
-
2
Ulalek, Fused Atrocity
54 decks
- 3 Zhulodok, Void Gorger 20 decks
- 4 Molecule Man 11 decks
- 5 Ultima, Origin of Oblivion 10 decks
- 6 The Walls of Ba Sing Se 8 decks
-
7
Marvo, Deep Operative
7 decks
-
8
Bruna, Light of Alabaster
6 decks
-
9
Eriette, the Beguiler
6 decks
-
10
Azlask, the Swelling Scourge
5 decks
Card text
Eldrazi Conscription
Kindred Enchantment — Eldrazi Aura
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Jaime Jones
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.