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Part of Modern Horizons 3
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Kindred Enchantment — Eldrazi Aura
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Eldrazi Conscription
1%
Live Inclusion
Times Brought
1848
Decks Running
824
Median Cast Turn
8
Drawn → Played
59%
Format
First-cast turn
n=253
1%
T1
0%
T2
1%
T3
2%
T4
6%
T5
64%
T6-9
26%
T10+
Median
8
P25
6
· P75
10
· max
17
On curve
60%
(41 / 253 cast on T8)
Cast same turn as drawn
31%
The "good card" funnel
1848 brought · 718 playersBrought to game
1848
Ever drawn
430
Reached battlefield
253
Still on board at game end
158
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.9pp
Players who cast this card win 38% of the time (n=246) , vs 23% when it never left the library (n=1264).
When players drew this card but left it in hand, they won 15% (n=168).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.8pp; 95% confidence interval +9.9pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
469 instances2.1%
Library
33.7%
Battlefield
23.2%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
144 decks
-
2
Ulalek, Fused Atrocity
116 decks
- 3 Zhulodok, Void Gorger 45 decks
- 4 Omnath, Locus of the Void 34 decks
- 5 Ultima, Origin of Oblivion 26 decks
- 6 Molecule Man 17 decks
- 7 The Walls of Ba Sing Se 17 decks
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8
Eriette of the Charmed Apple
16 decks
-
9
Marvo, Deep Operative
12 decks
-
10
Eriette, the Beguiler
11 decks
Card text
Eldrazi Conscription
Kindred Enchantment — Eldrazi Aura
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Jaime Jones
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.