collections_bookmark Part of Commander Masters
Eldrazi Temple card art
Live Play Data

Eldrazi Temple

Land · Commander Masters (CMM)
1%
Live Inclusion
Times Brought
913
Decks Running
408
Median Cast Turn
3
Drawn → Played
85%
Format

First-cast turn

n=169
27%
T1
11%
T2
12%
T3
9%
T4
8%
T5
28%
T6-9
4%
T10+
Median 3 P25 1 · P75 7 · max 14
Cast same turn as drawn 69%

The "good card" funnel

913 brought · 349 players
Brought to game
913
Ever drawn
198
Reached battlefield
169
Still on board at game end
160

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 30% of the time (n=159) , vs 27% when it never left the library (n=600).

When players drew this card but left it in hand, they won 33% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.3pp; 95% confidence interval -4.0pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

218 instances
3.2%
Library
73.4%
Battlefield
7.8%
Graveyard
4.6%
Exile

Commanders that played this card

in tracked games
Card text
Eldrazi Temple card

Eldrazi Temple

Land
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Commander Masters (CMM) · Uncommon · Illustrated by James Paick

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.