collections_bookmark Part of Edge of Eternities
Elegy Acolyte card art
Live Play Data

Elegy Acolyte

{2} {B} {B} · Creature — Human Cleric · Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
185
Decks Running
94
Median Cast Turn
6
Drawn → Played
67%
Format

First-cast turn

n=31
0%
T1
3%
T2
10%
T3
16%
T4
13%
T5
48%
T6-9
10%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 29% (5 / 31 cast on T4) Cast same turn as drawn 20%

The "good card" funnel

185 brought · 91 players
Brought to game
185
Ever drawn
46
Reached battlefield
31
Still on board at game end
15

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.4pp

Players who cast this card win 22% of the time (n=30) , vs 23% when it never left the library (n=119).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.1pp; 95% confidence interval -17.4pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
2.0%
Library
30.6%
Battlefield
36.7%
Graveyard
8.2%
Exile

Commanders that played this card

in tracked games
Card text
Elegy Acolyte card

Elegy Acolyte

{2} {B} {B}
Creature — Human Cleric
Lifelink Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life. Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.
4 / 4
Edge of Eternities (EOE) · Rare · Illustrated by Diana Franco

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.