Elspeth Conquers Death card art
Card Preview

Elspeth Conquers Death

{3} {W} {W} · Enchantment — Saga · Theros Beyond Death (THB)
Times Brought
205
Decks Running
97
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Elspeth Conquers Death card

Elspeth Conquers Death

{3} {W} {W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Theros Beyond Death (THB) · Rare · Illustrated by Ryan Yee

Final zone distribution

44 instances
2.3%
Library
25.0%
Battlefield
43.2%
Graveyard
2.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

205 brought · 93 players
Brought to game
205
Ever drawn
36
Reached battlefield
26
Still on board at game end
11

Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.7pp

Players who cast this card win 32% of the time (n=24) , vs 28% when it never left the library (n=135).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.7pp; 95% confidence interval -5.7pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
0%
T1
0%
T2
8%
T3
8%
T4
35%
T5
38%
T6-9
12%
T10+
Median 5.5 P25 5 · P75 8 · max 16
On curve 50% (9 / 26 cast on T5) Cast same turn as drawn 27%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.