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Part of Tales of Middle-earth
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Creature — Elf Druid
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The Hobbit Eternal (HOC)
Live Play Data
Elvish Archdruid
3%
Live Inclusion
Times Brought
1527
Decks Running
724
Median Cast Turn
5.0
Drawn → Played
78%
Format
First-cast turn
n=280
2%
T1
7%
T2
22%
T3
17%
T4
15%
T5
30%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
6
· max
16
On curve
31%
(62 / 280 cast on T3)
Cast same turn as drawn
42%
The "good card" funnel
1533 brought · 632 playersBrought to game
1533
Ever drawn
357
Reached battlefield
280
Still on board at game end
173
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.5pp
Players who cast this card win 29% of the time (n=248) , vs 22% when it never left the library (n=1000).
When players drew this card but left it in hand, they won 11% (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval +1.5pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
381 instances1.3%
Library
45.4%
Battlefield
28.6%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
129 decks
-
2
Thranduil, the Elvenking
107 decks
-
3
High Perfect Morcant
63 decks
-
4
Voja, Jaws of the Conclave
59 decks
-
5
Galadriel, Light of Valinor
39 decks
-
6
Maralen, Fae Ascendant
35 decks
-
7
Galadriel, Elven-Queen
32 decks
-
8
Marwyn, the Nurturer
31 decks
-
9
Thranduil the Strategist
18 decks
-
10
Freyalise, Llanowar's Fury
17 decks
Card text
Elvish Archdruid
Creature — Elf Druid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
2 / 2
The Hobbit Eternal (HOC)
·
Rare
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Illustrated by Anastasia Balakchina
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.