Elvish Archdruid
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Elvish Archdruid
Final zone distribution
308 instancesCommanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
129 decks
-
2
Thranduil, the Elvenking
95 decks
-
3
High Perfect Morcant
65 decks
-
4
Voja, Jaws of the Conclave
50 decks
-
5
Galadriel, Light of Valinor
48 decks
-
6
Maralen, Fae Ascendant
41 decks
-
7
Marwyn, the Nurturer
29 decks
-
8
Galadriel, Elven-Queen
28 decks
-
9
Freyalise, Llanowar's Fury
21 decks
-
10
Thranduil the Strategist
21 decks
The "good card" funnel
1420 brought · 623 playersOnce cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=219) , vs 26% when it never left the library (n=962).
When players drew this card but left it in hand, they won 19% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval +0.7pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.