Elvish Archdruid
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Elvish Archdruid
Final zone distribution
140 instancesCommanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
62 decks
-
2
Thranduil, the Elvenking
51 decks
-
3
Voja, Jaws of the Conclave
32 decks
-
4
High Perfect Morcant
29 decks
-
5
Maralen, Fae Ascendant
20 decks
-
6
Galadriel, Light of Valinor
16 decks
-
7
Galadriel, Elven-Queen
12 decks
-
8
Marwyn, the Nurturer
12 decks
-
9
Freyalise, Llanowar's Fury
9 decks
-
10
Thranduil the Strategist
7 decks
The "good card" funnel
604 brought · 290 playersOnce cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=88) , vs 25% when it never left the library (n=334).
When players drew this card but left it in hand, they won 20% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -0.8pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.