Live Play Data
Elvish Reclaimer
1%
Live Inclusion
Times Brought
491
Decks Running
219
Median Cast Turn
4
Drawn → Played
70%
Format
First-cast turn
n=73
23%
T1
11%
T2
12%
T3
8%
T4
10%
T5
30%
T6-9
5%
T10+
Median
4
P25
2
· P75
7
· max
12
On curve
23%
(17 / 73 cast on T1)
Cast same turn as drawn
61%
The "good card" funnel
491 brought · 202 playersBrought to game
491
Ever drawn
105
Reached battlefield
73
Still on board at game end
36
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 32% of the time (n=62) , vs 23% when it never left the library (n=309).
When players drew this card but left it in hand, they won 31% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -2.7pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
130 instances6.2%
Library
27.7%
Battlefield
43.1%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
28 decks
-
2
Lumra, Bellow of the Woods
28 decks
-
3
Hazezon, Shaper of Sand
15 decks
-
4
The Necrobloom
15 decks
-
5
Toph, the First Metalbender
9 decks
-
6
Omnath, Locus of Creation
7 decks
-
7
Thranduil, the Elvenking
7 decks
-
8
Lord Windgrace
6 decks
-
9
Tifa Lockhart
6 decks
-
10
The Gitrog Monster
5 decks
Card text
Elvish Reclaimer
Creature — Elf Warrior
This creature gets +2/+2 as long as there are three or more land cards in your graveyard.
,
, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
1 / 2
Core Set 2020 (M20)
·
Rare
·
Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.