Emeria Angel
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Emeria Angel
Final zone distribution
81 instancesCommanders that played this card
in tracked games-
1
Choco, Seeker of Paradise
32 decks
-
2
Isperia, Supreme Judge
22 decks
-
3
Zurgo Stormrender
15 decks
-
4
Giada, Font of Hope
14 decks
-
5
Neyali, Suns' Vanguard
13 decks
-
6
Karametra, God of Harvests
9 decks
-
7
Toph, the First Metalbender
9 decks
-
8
Omnath, Locus of Creation
8 decks
-
9
Kastral, the Windcrested
7 decks
-
10
Obuun, Mul Daya Ancestor
7 decks
The "good card" funnel
450 brought · 222 playersOnce cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 34% of the time (n=38) , vs 26% when it never left the library (n=259).
When players drew this card but left it in hand, they won 17% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval -0.7pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.