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Emeria Shepherd card art
Live Play Data

Emeria Shepherd

{5} {W} {W} · Creature — Angel · Zendikar Rising Commander (ZNC)
2%
Live Inclusion
Times Brought
777
Decks Running
351
Median Cast Turn
8
Drawn → Played
50%
Format

First-cast turn

n=77
0%
T1
0%
T2
1%
T3
1%
T4
9%
T5
71%
T6-9
17%
T10+
Median 8 P25 7 · P75 9 · max 12
On curve 39% (12 / 77 cast on T7) Cast same turn as drawn 22%

The "good card" funnel

777 brought · 328 players
Brought to game
777
Ever drawn
155
Reached battlefield
77
Still on board at game end
49

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.2pp

Players who cast this card win 34% of the time (n=73) , vs 26% when it never left the library (n=524).

When players drew this card but left it in hand, they won 24% (n=59).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.4pp; 95% confidence interval -2.2pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

169 instances
2.4%
Library
29.0%
Battlefield
22.5%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games
Card text
Emeria Shepherd card

Emeria Shepherd

{5} {W} {W}
Creature — Angel
Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
4 / 4
Zendikar Rising Commander (ZNC) · Rare · Illustrated by Cynthia Sheppard

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.