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Part of Secrets of Strixhaven
Live Play Data
Emeria, the Sky Ruin
Land
·
Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
671
Decks Running
352
Median Cast Turn
4.0
Drawn → Played
71%
Format
First-cast turn
n=118
27%
T1
8%
T2
8%
T3
10%
T4
8%
T5
30%
T6-9
8%
T10+
Median
4.0
P25
1
· P75
7
· max
16
Cast same turn as drawn
54%
The "good card" funnel
671 brought · 321 playersBrought to game
671
Ever drawn
167
Reached battlefield
118
Still on board at game end
104
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 33% of the time (n=104) , vs 27% when it never left the library (n=424).
When players drew this card but left it in hand, they won 34% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval -3.1pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
187 instances3.7%
Library
55.6%
Battlefield
15.5%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
61 decks
-
2
Giada, Font of Hope
45 decks
-
3
Anti-Venom, Horrifying Healer
20 decks
-
4
Cloud, Midgar Mercenary
12 decks
-
5
The Sentry, Golden Guardian
11 decks
-
6
Darien, King of Kjeldor
9 decks
-
7
Elesh Norn, Mother of Machines
8 decks
-
8
Avacyn, Angel of Hope
7 decks
-
9
Gisela, the Broken Blade
7 decks
-
10
Delney, Streetwise Lookout
5 decks
Card text
Emeria, the Sky Ruin
Land
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Jaime Jones
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.