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Part of Secrets of Strixhaven
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Legendary Creature — Elf Druid
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Secrets of Strixhaven (SOS)
Live Play Data
Emil, Vastlands Roamer
1%
Live Inclusion
Times Brought
214
Decks Running
100
Median Cast Turn
7
Drawn → Played
59%
Format
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
4%
T4
13%
T5
61%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
12
On curve
4%
(1 / 23 cast on T3)
Cast same turn as drawn
24%
The "good card" funnel
214 brought · 89 playersBrought to game
214
Ever drawn
39
Reached battlefield
23
Still on board at game end
16
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 44% of the time (n=22) , vs 25% when it never left the library (n=156).
When players drew this card but left it in hand, they won 16% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.4pp; 95% confidence interval -0.9pp to +39.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances36.4%
Battlefield
29.5%
Graveyard
4.5%
Exile
29.5%
Hand
Commanders that played this card
in tracked games-
1
Primo, the Unbounded
7 decks
-
2
Zimone, Infinite Analyst
7 decks
-
3
Voja, Jaws of the Conclave
6 decks
-
4
Galadriel, Light of Valinor
4 decks
-
5
Kinnan, Bonder Prodigy
3 decks
-
6
The Wise Mothman
3 decks
-
7
Thranduil, the Elvenking
3 decks
-
8
Toph, Earthbending Master
3 decks
-
9
Toph, the First Metalbender
3 decks
-
10
Adrix and Nev, Twincasters
2 decks
Card text
Emil, Vastlands Roamer
Legendary Creature — Elf Druid
Creatures you control with +1/+1 counters on them have trample.

,
: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
3 / 3
Secrets of Strixhaven (SOS)
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Uncommon
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Illustrated by Kai Carpenter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.