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Part of Commander Masters
·
Enchantment
·
Commander Masters (CMM)
Live Play Data
Enchantress's Presence
2%
Live Inclusion
Times Brought
731
Decks Running
402
Median Cast Turn
4.0
Drawn → Played
72%
Format
First-cast turn
n=140
1%
T1
7%
T2
24%
T3
19%
T4
13%
T5
29%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
6
· max
19
On curve
31%
(33 / 140 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
731 brought · 371 playersBrought to game
731
Ever drawn
194
Reached battlefield
140
Still on board at game end
116
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 39% of the time (n=125) , vs 27% when it never left the library (n=449).
When players drew this card but left it in hand, they won 22% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval +3.8pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
213 instances3.3%
Library
54.5%
Battlefield
20.7%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
51 decks
-
2
Go-Shintai of Life's Origin
37 decks
-
3
Terra, Magical Adept // Esper Terra
30 decks
-
4
Sythis, Harvest's Hand
26 decks
-
5
Anikthea, Hand of Erebos
25 decks
-
6
Yuna, Hope of Spira
20 decks
-
7
Bello, Bard of the Brambles
16 decks
-
8
Uril, the Miststalker
15 decks
-
9
Wildsear, Scouring Maw
14 decks
-
10
Marina Vendrell
13 decks
Card text
Enchantress's Presence
Enchantment
Whenever you cast an enchantment spell, draw a card.
Commander Masters (CMM)
·
Rare
·
Illustrated by Rebecca Guay
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.