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Part of Commander Masters
·
Enchantment
·
Commander Masters (CMM)
Live Play Data
Enchantress's Presence
2%
Live Inclusion
Times Brought
1036
Decks Running
524
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=214
0%
T1
8%
T2
23%
T3
17%
T4
12%
T5
32%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
19
On curve
32%
(50 / 214 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
1036 brought · 475 playersBrought to game
1036
Ever drawn
301
Reached battlefield
214
Still on board at game end
175
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 35% of the time (n=192) , vs 25% when it never left the library (n=621).
When players drew this card but left it in hand, they won 26% (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval +3.0pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
324 instances3.1%
Library
54.0%
Battlefield
18.5%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
69 decks
-
2
Go-Shintai of Life's Origin
45 decks
-
3
Sythis, Harvest's Hand
38 decks
-
4
Terra, Magical Adept // Esper Terra
37 decks
-
5
Anikthea, Hand of Erebos
33 decks
-
6
Yuna, Hope of Spira
21 decks
-
7
Bello, Bard of the Brambles
18 decks
-
8
Marina Vendrell
18 decks
-
9
Uril, the Miststalker
18 decks
-
10
Ellivere of the Wild Court
17 decks
Card text
Enchantress's Presence
Enchantment
Whenever you cast an enchantment spell, draw a card.
Commander Masters (CMM)
·
Rare
·
Illustrated by Rebecca Guay
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.