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Part of Duskmourn: House of Horror
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Enchantment Creature — Cat Glimmer
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Duskmourn: House of Horror (DSK)
Card Preview
Enduring Curiosity
1%
Decklist Inclusion
Times Brought
536
Decks Running
272
In Decks
1771
Decklist Inclusion
1%
Format
Card text
Enduring Curiosity
Enchantment Creature — Cat Glimmer
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
4 / 3
Duskmourn: House of Horror (DSK)
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Rare
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Illustrated by Julie Dillon
Final zone distribution
135 instances1.5%
Library
38.5%
Battlefield
22.2%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Sonic the Hedgehog
28 decks
-
2
Jin Sakai, Ghost of Tsushima
24 decks
-
3
Fire Lord Azula
17 decks
-
4
Alela, Cunning Conqueror
9 decks
-
5
Vnwxt, Verbose Host
8 decks
-
6
Niko, Light of Hope
7 decks
-
7
Goro-Goro and Satoru
6 decks
-
8
The Astonishing Ant-Man
6 decks
-
9
Vren, the Relentless
6 decks
-
10
Zur, Eternal Schemer
6 decks
The "good card" funnel
539 brought · 248 playersBrought to game
539
Ever drawn
123
Reached battlefield
72
Still on board at game end
52
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 22% of the time (n=64) , vs 24% when it never left the library (n=354).
When players drew this card but left it in hand, they won 26% (n=48) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.6pp; 95% confidence interval -12.8pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=72
1%
T1
0%
T2
7%
T3
13%
T4
19%
T5
47%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
21%
(9 / 72 cast on T4)
Cast same turn as drawn
31%
72 of 100 times cast
72%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.