collections_bookmark Part of Duskmourn: House of Horror
Enduring Innocence card art
Live Play Data

Enduring Innocence

{1} {W} {W} · Enchantment Creature — Sheep Glimmer · Duskmourn: House of Horror (DSK)
3%
Live Inclusion
Times Brought
1275
Decks Running
634
Median Cast Turn
5
Drawn → Played
66%
Format

First-cast turn

n=197
1%
T1
8%
T2
16%
T3
15%
T4
13%
T5
39%
T6-9
9%
T10+
Median 5 P25 4 · P75 7 · max 13
On curve 25% (31 / 197 cast on T3) Cast same turn as drawn 29%

The "good card" funnel

1276 brought · 545 players
Brought to game
1276
Ever drawn
298
Reached battlefield
197
Still on board at game end
157

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.6pp

Players who cast this card win 34% of the time (n=184) , vs 24% when it never left the library (n=830).

When players drew this card but left it in hand, they won 26% (n=89).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.4pp; 95% confidence interval +2.6pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

322 instances
2.5%
Library
48.8%
Battlefield
15.5%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games
Card text
Enduring Innocence card

Enduring Innocence

{1} {W} {W}
Enchantment Creature — Sheep Glimmer
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
2 / 1
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Liiga Smilshkalne

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.