collections_bookmark Part of Duskmourn: House of Horror
Enduring Innocence card art
Live Play Data

Enduring Innocence

{1} {W} {W} · Enchantment Creature — Sheep Glimmer · Duskmourn: House of Horror (DSK)
4%
Live Inclusion
Times Brought
905
Decks Running
468
Median Cast Turn
5
Drawn → Played
65%
Format

First-cast turn

n=141
1%
T1
8%
T2
13%
T3
16%
T4
14%
T5
40%
T6-9
7%
T10+
Median 5 P25 4 · P75 7 · max 13
On curve 23% (19 / 141 cast on T3) Cast same turn as drawn 28%

The "good card" funnel

906 brought · 406 players
Brought to game
906
Ever drawn
218
Reached battlefield
141
Still on board at game end
117

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.9pp

Players who cast this card win 34% of the time (n=125) , vs 25% when it never left the library (n=555).

When players drew this card but left it in hand, they won 27% (n=65).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.1pp; 95% confidence interval +0.9pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

236 instances
2.1%
Library
49.6%
Battlefield
14.4%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games
Card text
Enduring Innocence card

Enduring Innocence

{1} {W} {W}
Enchantment Creature — Sheep Glimmer
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
2 / 1
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Liiga Smilshkalne

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.