auto_awesome #17 in Blue Commander Staples
Energy Tap card art
Live Play Data

Energy Tap

{U} · Sorcery · Fourth Edition (4ED)
0%
Live Inclusion
Times Brought
178
Decks Running
88
Median Cast Turn
7.0
Drawn → Played
65%
Format

First-cast turn

n=32
0%
T1
0%
T2
0%
T3
9%
T4
16%
T5
63%
T6-9
13%
T10+
Median 7.0 P25 6 · P75 8 · max 14
On curve 0% (0 / 32 cast on T1) Cast same turn as drawn 19%

The "good card" funnel

179 brought · 84 players
Brought to game
179
Ever drawn
49
Reached battlefield
32
Still on board at game end
0
≥ +1.4pp

Players who cast this card win 48% of the time (n=31) , vs 28% when it never left the library (n=110).

When players drew this card but left it in hand, they won 42% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +20.1pp; 95% confidence interval +1.4pp to +38.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

57 instances
1.8%
Library
61.4%
Graveyard
14.0%
Exile
22.8%
Hand

Commanders that played this card

in tracked games
Card text
Energy Tap card

Energy Tap

{U}
Sorcery
Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.
Fourth Edition (4ED) · Common · Illustrated by Daniel Gelon

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.