Enter the Avatar State card art
Live Play Data

Enter the Avatar State

{W} · Instant — Lesson · Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
503
Decks Running
243
Median Cast Turn
7
Drawn → Played
62%
Format

First-cast turn

n=75
1%
T1
1%
T2
1%
T3
0%
T4
11%
T5
64%
T6-9
21%
T10+
Median 7 P25 6 · P75 9 · max 15
On curve 1% (1 / 75 cast on T1) Cast same turn as drawn 29%

The "good card" funnel

506 brought · 205 players
Brought to game
506
Ever drawn
121
Reached battlefield
75
Still on board at game end
7
≥ +1.3pp

Players who cast this card win 35% of the time (n=71) , vs 22% when it never left the library (n=325).

When players drew this card but left it in hand, they won 23% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.5pp; 95% confidence interval +1.3pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

134 instances
5.2%
Library
5.2%
Battlefield
51.5%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games
Card text
Enter the Avatar State card

Enter the Avatar State

{W}
Instant — Lesson
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Avatar: The Last Airbender (TLA) · Uncommon · Illustrated by Shiren

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.