collections_bookmark Part of Tales of Middle-earth
Entish Restoration card art
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Entish Restoration

{2} {G} · Instant · The Lord of the Rings: Tales of Middle-earth (LTR)
2%
Decklist Inclusion
Times Brought
449
Decks Running
255
In Decks
2116
Decklist Inclusion
2%
Format

Final zone distribution

127 instances
3.9%
Library
63.8%
Graveyard
9.4%
Exile
22.8%
Hand

The "good card" funnel

449 brought · 221 players
Brought to game
449
Ever drawn
108
Reached battlefield
69
Still on board at game end
0
≥ +1.7pp

Players who cast this card win 35% of the time (n=65) , vs 23% when it never left the library (n=301).

When players drew this card but left it in hand, they won 23% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +12.4pp; 95% confidence interval +1.7pp to +23.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=69
0%
T1
7%
T2
12%
T3
17%
T4
22%
T5
32%
T6-9
10%
T10+
Median 5 P25 4 · P75 8 · max 11
On curve 19% (8 / 69 cast on T3) Cast same turn as drawn 24%
69 of 100 times cast 69%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.