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Part of Tales of Middle-earth
·
Instant
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Entish Restoration
2%
Decklist Inclusion
Times Brought
354
Decks Running
202
In Decks
1744
Decklist Inclusion
2%
Format
Final zone distribution
99 instances3.0%
Library
67.7%
Graveyard
10.1%
Exile
19.2%
Hand
Commanders that played this card
in tracked games-
1
Tifa Lockhart
11 decks
-
2
Hearthhull, the Worldseed
8 decks
-
3
Pantlaza, Sun-Favored
6 decks
-
4
Sin, Spira's Punishment
6 decks
-
5
Sméagol, Helpful Guide
6 decks
-
6
Lumra, Bellow of the Woods
5 decks
-
7
Shelob, Child of Ungoliant
5 decks
-
8
Bristly Bill, Spine Sower
4 decks
-
9
Aesi, Tyrant of Gyre Strait
3 decks
-
10
Azusa, Lost but Seeking
3 decks
The "good card" funnel
354 brought · 178 playersBrought to game
354
Ever drawn
81
Reached battlefield
54
Still on board at game end
0
≥ +4.2pp
Players who cast this card win 39% of the time (n=53) , vs 23% when it never left the library (n=235).
When players drew this card but left it in hand, they won 19% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +16.2pp; 95% confidence interval +4.2pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
0%
T1
9%
T2
11%
T3
20%
T4
26%
T5
22%
T6-9
11%
T10+
Median
5.0
P25
4
· P75
7
· max
11
On curve
20%
(6 / 54 cast on T3)
Cast same turn as drawn
23%
54 of 100 times cast
54%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.