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Part of Duskmourn: House of Horror
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Creature — Human Scout
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Duskmourn: House of Horror (DSK)
Live Play Data
Entity Tracker
1%
Live Inclusion
Times Brought
421
Decks Running
173
Median Cast Turn
5.0
Drawn → Played
67%
Format
First-cast turn
n=76
0%
T1
4%
T2
21%
T3
13%
T4
14%
T5
33%
T6-9
14%
T10+
Median
5.0
P25
4
· P75
8
· max
17
On curve
25%
(16 / 76 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
424 brought · 157 playersBrought to game
424
Ever drawn
114
Reached battlefield
76
Still on board at game end
42
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.6pp
Players who cast this card win 30% of the time (n=69) , vs 26% when it never left the library (n=248).
When players drew this card but left it in hand, they won 31% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -7.6pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
129 instances2.3%
Library
32.6%
Battlefield
35.7%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
24 decks
-
2
Lynde, Cheerful Tormentor
20 decks
-
3
Marina Vendrell
18 decks
-
4
Niko, Light of Hope
18 decks
-
5
Tom Bombadil
14 decks
-
6
Zur the Enchanter
10 decks
-
7
Go-Shintai of Life's Origin
9 decks
-
8
Terra, Magical Adept // Esper Terra
7 decks
-
9
The Master of Keys
7 decks
-
10
Zur, Eternal Schemer
7 decks
Card text
Entity Tracker
Creature — Human Scout
Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
2 / 3
Duskmourn: House of Horror (DSK)
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Rare
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Illustrated by Cristi Balanescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.