collections_bookmark Part of Duskmourn: House of Horror
Entity Tracker card art
Live Play Data

Entity Tracker

{2} {U} · Creature — Human Scout · Duskmourn: House of Horror (DSK)
1%
Live Inclusion
Times Brought
584
Decks Running
230
Median Cast Turn
6
Drawn → Played
64%
Format

First-cast turn

n=93
0%
T1
4%
T2
22%
T3
11%
T4
13%
T5
35%
T6-9
15%
T10+
Median 6 P25 3 · P75 8 · max 18
On curve 26% (20 / 93 cast on T3) Cast same turn as drawn 28%

The "good card" funnel

587 brought · 210 players
Brought to game
587
Ever drawn
146
Reached battlefield
93
Still on board at game end
53

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.0pp

Players who cast this card win 32% of the time (n=85) , vs 26% when it never left the library (n=354).

When players drew this card but left it in hand, they won 27% (n=47).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.8pp; 95% confidence interval -5.0pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

169 instances
1.8%
Library
31.4%
Battlefield
33.1%
Graveyard
8.3%
Exile

Commanders that played this card

in tracked games
Card text
Entity Tracker card

Entity Tracker

{2} {U}
Creature — Human Scout
Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
2 / 3
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Cristi Balanescu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.