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Part of Modern Horizons 3
·
Creature — Human Cleric
·
Modern Horizons 3 (MH3)
Live Play Data
Envoy of the Ancestors
1%
Live Inclusion
Times Brought
211
Decks Running
118
Median Cast Turn
7.0
Drawn → Played
72%
Format
First-cast turn
n=26
0%
T1
15%
T2
0%
T3
0%
T4
19%
T5
46%
T6-9
19%
T10+
Median
7.0
P25
5
· P75
8
· max
11
On curve
15%
(0 / 26 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
211 brought · 113 playersBrought to game
211
Ever drawn
36
Reached battlefield
26
Still on board at game end
14
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 51% of the time (n=24) , vs 28% when it never left the library (n=154).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.8pp; 95% confidence interval +2.3pp to +43.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances35.9%
Battlefield
43.6%
Graveyard
2.6%
Exile
17.9%
Hand
Commanders that played this card
in tracked games-
1
Betor, Ancestor's Voice
11 decks
-
2
Ekthi, Contaminator Priest
7 decks
-
3
Yuna, Grand Summoner
7 decks
-
4
Breena, the Demagogue
6 decks
-
5
Brigone, Soldier of Meletis
5 decks
-
6
Giada, Font of Hope
4 decks
-
7
Lathiel, the Bounteous Dawn
4 decks
-
8
Anti-Venom, Horrifying Healer
3 decks
-
9
Hamza, Guardian of Arashin
3 decks
-
10
Minwu, White Mage
3 decks
Card text
Envoy of the Ancestors
Creature — Human Cleric
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
2 / 3
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Irina Nordsol
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.