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Part of Tarkir Dragonstorm
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Artifact
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Essence Anchor
0%
Live Inclusion
Times Brought
217
Decks Running
103
Median Cast Turn
4
Drawn → Played
64%
Format
First-cast turn
n=37
3%
T1
11%
T2
14%
T3
27%
T4
11%
T5
27%
T6-9
8%
T10+
Median
4
P25
3
· P75
8
· max
12
On curve
27%
(5 / 37 cast on T3)
Cast same turn as drawn
22%
The "good card" funnel
217 brought · 101 playersBrought to game
217
Ever drawn
58
Reached battlefield
37
Still on board at game end
27
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.2pp
Players who cast this card win 25% of the time (n=29) , vs 20% when it never left the library (n=114).
When players drew this card but left it in hand, they won 28% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -11.2pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances1.2%
Library
32.1%
Battlefield
38.1%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
75 decks
-
2
Mirko, Obsessive Theorist
5 decks
-
3
Denzilore Fatehold
4 decks
-
4
Gisa and Geralf
2 decks
-
5
Krile Baldesion
2 decks
-
6
The Scarab God
2 decks
-
7
Ultimecia, Time Sorceress // Ultimecia, Omnipotent
2 decks
-
8
Ghost of Ramirez DePietro
1 decks
-
9
Grolnok, the Omnivore
1 decks
-
10
Iroh, Grand Lotus
1 decks
Card text
Essence Anchor
Artifact
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn.
Tarkir: Dragonstorm (TDM)
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Uncommon
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Illustrated by David Astruga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.