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Part of Bloomburrow
·
Creature — Bat Cleric
·
Bloomburrow (BLB)
Live Play Data
Essence Channeler
1%
Live Inclusion
Times Brought
274
Decks Running
130
Median Cast Turn
4.0
Drawn → Played
76%
Format
First-cast turn
n=38
3%
T1
8%
T2
24%
T3
18%
T4
11%
T5
26%
T6-9
11%
T10+
Median
4.0
P25
3
· P75
7
· max
13
On curve
11%
(3 / 38 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
274 brought · 118 playersBrought to game
274
Ever drawn
50
Reached battlefield
38
Still on board at game end
16
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 31% of the time (n=35) , vs 21% when it never left the library (n=194).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.6pp; 95% confidence interval -6.0pp to +25.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances5.4%
Library
28.6%
Battlefield
32.1%
Graveyard
12.5%
Exile
Commanders that played this card
in tracked games-
1
Oloro, Ageless Ascetic
21 decks
-
2
Zoraline, Cosmos Caller
14 decks
-
3
Amalia Benavides Aguirre
7 decks
-
4
Aerith Gainsborough
5 decks
-
5
Betor, Ancestor's Voice
5 decks
-
6
Minwu, White Mage
5 decks
-
7
Trelasarra, Moon Dancer
5 decks
-
8
Bre of Clan Stoutarm
4 decks
-
9
Elas il-Kor, Sadistic Pilgrim
4 decks
-
10
Kwia Vigorbloom
4 decks
Card text
Essence Channeler
Creature — Bat Cleric
As long as you've lost life this turn, this creature has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, put its counters on target creature you control.
2 / 1
Bloomburrow (BLB)
·
Rare
·
Illustrated by Wylie Beckert
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.