Live Play Data
Essence Flux
3%
Live Inclusion
Times Brought
1416
Decks Running
668
Median Cast Turn
6
Drawn → Played
62%
Format
First-cast turn
n=219
0%
T1
0%
T2
2%
T3
11%
T4
19%
T5
57%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
0%
(1 / 219 cast on T1)
Cast same turn as drawn
34%
The "good card" funnel
1416 brought · 598 playersBrought to game
1416
Ever drawn
355
Reached battlefield
219
Still on board at game end
12
≥ +5.1pp
Players who cast this card win 37% of the time (n=201) , vs 25% when it never left the library (n=901).
When players drew this card but left it in hand, they won 33% (n=121).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.8pp; 95% confidence interval +5.1pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
395 instances4.6%
Library
3.0%
Battlefield
54.9%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Kefka, Court Mage // Kefka, Ruler of Ruin
80 decks
-
2
Ureni of the Unwritten
37 decks
-
3
Eluge, the Shoreless Sea
35 decks
-
4
Niko, Light of Hope
32 decks
-
5
Orvar, the All-Form
29 decks
-
6
Hei Bai, Forest Guardian
27 decks
-
7
Be'lakor, the Dark Master
25 decks
-
8
Brago, King Eternal
21 decks
-
9
Inalla, Archmage Ritualist
12 decks
-
10
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
11 decks
Card text
Essence Flux
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Innistrad Remastered (INR)
·
Common
·
Illustrated by Seb McKinnon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.