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Essence Flux
1%
Decklist Inclusion
Times Brought
466
Decks Running
252
In Decks
1624
Decklist Inclusion
1%
Format
Card text
Essence Flux
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Innistrad Remastered (INR)
·
Common
·
Illustrated by Seb McKinnon
Final zone distribution
120 instances5.8%
Library
4.2%
Battlefield
61.7%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Kefka, Court Mage // Kefka, Ruler of Ruin
29 decks
-
2
Ureni of the Unwritten
17 decks
-
3
Eluge, the Shoreless Sea
14 decks
-
4
Hei Bai, Forest Guardian
14 decks
-
5
Brago, King Eternal
12 decks
-
6
Niko, Light of Hope
12 decks
-
7
Be'lakor, the Dark Master
10 decks
-
8
Orvar, the All-Form
9 decks
-
9
Aang, at the Crossroads // Aang, Destined Savior
4 decks
-
10
Círdan the Shipwright
4 decks
The "good card" funnel
466 brought · 226 playersBrought to game
466
Ever drawn
111
Reached battlefield
74
Still on board at game end
5
≥ +1.9pp
Players who cast this card win 36% of the time (n=70) , vs 23% when it never left the library (n=316).
When players drew this card but left it in hand, they won 30% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.3pp; 95% confidence interval +1.9pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=74
0%
T1
0%
T2
0%
T3
9%
T4
19%
T5
61%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
0%
(0 / 74 cast on T1)
Cast same turn as drawn
37%
74 of 100 times cast
74%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.