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Eternal Skylord card art
Live Play Data

Eternal Skylord

{4} {U} · Creature — Zombie Wizard · Midnight Hunt Commander (MIC)
1%
Live Inclusion
Times Brought
168
Decks Running
79
Median Cast Turn
8
Drawn → Played
62%
Format

First-cast turn

n=21
0%
T1
5%
T2
14%
T3
0%
T4
10%
T5
29%
T6-9
43%
T10+
Median 8 P25 5 · P75 10 · max 14
On curve 29% (2 / 21 cast on T5) Cast same turn as drawn 35%

The "good card" funnel

168 brought · 76 players
Brought to game
168
Ever drawn
34
Reached battlefield
21
Still on board at game end
14

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.7pp

Players who cast this card win 19% of the time (n=20) , vs 20% when it never left the library (n=111).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.3pp; 95% confidence interval -19.7pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

35 instances
5.7%
Library
40.0%
Battlefield
20.0%
Graveyard
11.4%
Exile

Commanders that played this card

in tracked games
Card text
Eternal Skylord card

Eternal Skylord

{4} {U}
Creature — Zombie Wizard
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.
3 / 3
Midnight Hunt Commander (MIC) · Uncommon · Illustrated by Johan Grenier

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.