collections_bookmark
Part of Commander Masters
·
Creature — Human Shaman
·
Commander Masters (CMM)
Live Play Data
Eternal Witness
11%
Live Inclusion
Times Brought
3252
Decks Running
1600
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=529
0%
T1
2%
T2
6%
T3
8%
T4
14%
T5
57%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
8%
(31 / 529 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
3256 brought · 1232 playersBrought to game
3256
Ever drawn
843
Reached battlefield
529
Still on board at game end
259
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.8pp
Players who cast this card win 35% of the time (n=485) , vs 25% when it never left the library (n=2023).
When players drew this card but left it in hand, they won 30% (n=280).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval +5.8pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
955 instances3.7%
Library
27.1%
Battlefield
35.1%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Meren of Clan Nel Toth
47 decks
-
2
Aesi, Tyrant of Gyre Strait
44 decks
-
3
Teval, the Balanced Scale
42 decks
-
4
Etali, Primal Conqueror // Etali, Primal Sickness
27 decks
-
5
Yarok, the Desecrated
25 decks
-
6
Betor, Ancestor's Voice
24 decks
-
7
Elda, Conjurer of Spectacle
22 decks
-
8
Ghalta, Primal Hunger
22 decks
-
9
Disa the Restless
21 decks
-
10
Witherbloom, the Balancer
21 decks
Card text
Eternal Witness
Creature — Human Shaman
When this creature enters, you may return target card from your graveyard to your hand.
2 / 1
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Chris Rahn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.