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Part of Commander Masters
·
Creature — Human Shaman
·
Commander Masters (CMM)
Card Preview
Eternal Witness
Times Brought
236
Decks Running
134
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
47 instances31.9%
Battlefield
38.3%
Graveyard
4.3%
Exile
25.5%
Hand
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
5 decks
-
2
Meren of Clan Nel Toth
5 decks
-
3
Betor, Ancestor's Voice
4 decks
-
4
Disa the Restless
4 decks
-
5
Emmara, Soul of the Accord
4 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
4 decks
-
7
Teval, the Balanced Scale
4 decks
-
8
Witherbloom, the Balancer
4 decks
-
9
Coram, the Undertaker
3 decks
-
10
Omnath, Locus of Rage
3 decks
The "good card" funnel
238 brought · 122 playersBrought to game
238
Ever drawn
37
Reached battlefield
23
Still on board at game end
15
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.4pp
Players who cast this card win 33% of the time (n=23) , vs 23% when it never left the library (n=169).
Observed gap +9.7pp; 95% confidence interval -0.4pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
17%
T4
9%
T5
61%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
14
On curve
0%
(0 / 23 cast on T3)
Cast same turn as drawn
40%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.