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Part of Murders at Karlov Manor
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Legendary Creature — Vampire Assassin
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Murders at Karlov Manor (MKM)
Live Play Data
Etrata, Deadly Fugitive
0%
Live Inclusion
Times Brought
140
Decks Running
65
Median Cast Turn
3
Drawn → Played
71%
Format
First-cast turn
n=55
4%
T1
16%
T2
35%
T3
13%
T4
4%
T5
22%
T6-9
7%
T10+
Median
3
P25
3
· P75
6
· max
14
On curve
55%
(19 / 55 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
140 brought · 64 playersBrought to game
140
Ever drawn
35
Reached battlefield
25
Still on board at game end
10
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.3pp
Players who cast this card win 21% of the time (n=19) , vs 23% when it never left the library (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -20.3pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances5.7%
Library
28.6%
Battlefield
45.7%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
33 decks
-
2
Kadena, Slinking Sorcerer
13 decks
-
3
Missy
4 decks
-
4
Ramses, Assassin Lord
4 decks
-
5
Ezio, Blade of Vengeance
2 decks
-
6
Felix Five-Boots
2 decks
-
7
Edward Kenway
1 decks
-
8
Evie Frye
1 decks
-
9
Jin Sakai, Ghost of Tsushima
1 decks
-
10
Nathan Drake, Treasure Hunter
1 decks
Card text
Etrata, Deadly Fugitive
Legendary Creature — Vampire Assassin
Deathtouch
Face-down creatures you control have "

: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
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Murders at Karlov Manor (MKM)
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Mythic
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Illustrated by Livia Prima
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.