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Eureka Moment card art
Live Play Data

Eureka Moment

{2} {G} {U} · Instant · Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
756
Decks Running
327
Median Cast Turn
6
Drawn → Played
62%
Format

First-cast turn

n=115
0%
T1
1%
T2
4%
T3
10%
T4
16%
T5
54%
T6-9
15%
T10+
Median 6 P25 5 · P75 8 · max 16
On curve 16% (12 / 115 cast on T4) Cast same turn as drawn 39%

The "good card" funnel

759 brought · 313 players
Brought to game
759
Ever drawn
187
Reached battlefield
115
Still on board at game end
4
≥ -0.1pp

Players who cast this card win 35% of the time (n=106) , vs 26% when it never left the library (n=478).

When players drew this card but left it in hand, they won 38% (n=66).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.1pp; 95% confidence interval -0.1pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

216 instances
5.1%
Library
1.9%
Battlefield
58.8%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Eureka Moment card

Eureka Moment

{2} {G} {U}
Instant
Draw two cards. You may put a land card from your hand onto the battlefield.
Secrets of Strixhaven Commander (SOC) · Common · Illustrated by Anna Steinbauer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.