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Part of Duskmourn: House of Horror
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Eureka Moment
4%
Live Inclusion
Times Brought
542
Decks Running
248
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=81
0%
T1
1%
T2
4%
T3
15%
T4
15%
T5
51%
T6-9
15%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
20%
(12 / 81 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
545 brought · 238 playersBrought to game
545
Ever drawn
136
Reached battlefield
81
Still on board at game end
3
≥ -2.9pp
Players who cast this card win 35% of the time (n=75) , vs 27% when it never left the library (n=342).
When players drew this card but left it in hand, they won 39% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval -2.9pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instances5.1%
Library
1.9%
Battlefield
55.1%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
64 decks
-
2
Omo, Queen of Vesuva
25 decks
-
3
Zimone, Mystery Unraveler
18 decks
-
4
Adrix and Nev, Twincasters
15 decks
-
5
Quandrix, the Proof
11 decks
-
6
Tatyova, Benthic Druid
9 decks
-
7
Aesi, Tyrant of Gyre Strait
7 decks
-
8
The Astonishing Ant-Man
7 decks
-
9
Kalamax, the Stormsire
5 decks
-
10
Nine-Fingers Keene
5 decks
Card text
Eureka Moment
Instant
Draw two cards. You may put a land card from your hand onto the battlefield.
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Anna Steinbauer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.