Live Play Data
Excalibur, Sword of Eden
2%
Live Inclusion
Times Brought
2142
Decks Running
907
Median Cast Turn
7
Drawn → Played
71%
Format
First-cast turn
n=399
1%
T1
2%
T2
2%
T3
8%
T4
11%
T5
62%
T6-9
13%
T10+
Median
7
P25
6
· P75
8
· max
100
On curve
97%
(8 / 399 cast on T12)
Cast same turn as drawn
46%
The "good card" funnel
2142 brought · 753 playersBrought to game
2142
Ever drawn
565
Reached battlefield
399
Still on board at game end
313
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.2pp
Players who cast this card win 45% of the time (n=366) , vs 26% when it never left the library (n=1350).
When players drew this card but left it in hand, they won 20% (n=144).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.5pp; 95% confidence interval +13.2pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
616 instances2.4%
Library
50.8%
Battlefield
15.9%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
87 decks
-
2
Jin Sakai, Ghost of Tsushima
54 decks
-
3
Captain America, First Avenger
50 decks
-
4
Tony Stark // The Invincible Iron Man
42 decks
-
5
Ezio Auditore da Firenze
35 decks
- 6 Zhulodok, Void Gorger 33 decks
-
7
Ekthi, Contaminator Priest
32 decks
-
8
Cloud, Midgar Mercenary
22 decks
-
9
Jodah, the Unifier
16 decks
-
10
T'Challa, the Black Panther
15 decks
Card text
Excalibur, Sword of Eden
Legendary Artifact — Equipment
This spell costs
less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature 
Assassin's Creed (ACR)
·
Rare
·
Illustrated by Thanh Tuấn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.