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Part of The Lost Caverns of Ixalan
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Enchantment
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Exquisite Blood
5%
Live Inclusion
Times Brought
3422
Decks Running
1423
Median Cast Turn
7.0
Drawn → Played
69%
Format
First-cast turn
n=598
0%
T1
1%
T2
3%
T3
9%
T4
19%
T5
55%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
20
On curve
32%
(113 / 598 cast on T5)
Cast same turn as drawn
34%
The "good card" funnel
3424 brought · 1112 playersBrought to game
3424
Ever drawn
864
Reached battlefield
598
Still on board at game end
436
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +15.4pp
Players who cast this card win 43% of the time (n=551) , vs 24% when it never left the library (n=2157).
When players drew this card but left it in hand, they won 19% (n=237).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.6pp; 95% confidence interval +15.4pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
951 instances3.2%
Library
45.8%
Battlefield
20.4%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
159 decks
-
2
Y'shtola, Night's Blessed
84 decks
-
3
Oloro, Ageless Ascetic
80 decks
-
4
Valgavoth, Harrower of Souls
77 decks
-
5
Sheoldred, the Apocalypse
43 decks
-
6
Clavileño, First of the Blessed
42 decks
-
7
Niv-Mizzet, Ghost Counsel
41 decks
-
8
Liesa, Shroud of Dusk
25 decks
-
9
K'rrik, Son of Yawgmoth
24 decks
-
10
The Lord of Pain
24 decks
Card text
Exquisite Blood
Enchantment
Whenever an opponent loses life, you gain that much life.
The Lost Caverns of Ixalan Commander (LCC)
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Rare
·
Illustrated by Cynthia Sheppard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.