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Extract from Darkness

{3} {U} {B} · Sorcery · Double Masters 2022 (2X2)
1%
Decklist Inclusion
Times Brought
222
Decks Running
130
In Decks
941
Decklist Inclusion
1%
Format
Card text
Extract from Darkness card

Extract from Darkness

{3} {U} {B}
Sorcery
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Double Masters 2022 (2X2) · Uncommon · Illustrated by Dallas Williams

Final zone distribution

63 instances
1.6%
Library
60.3%
Graveyard
9.5%
Exile
28.6%
Hand

The "good card" funnel

223 brought · 120 players
Brought to game
223
Ever drawn
54
Reached battlefield
28
Still on board at game end
0
≥ -17.9pp

Players who cast this card win 15% of the time (n=23) , vs 18% when it never left the library (n=127).

When players drew this card but left it in hand, they won 27% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -2.3pp; 95% confidence interval -17.9pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
0%
T2
4%
T3
14%
T4
7%
T5
57%
T6-9
18%
T10+
Median 7.5 P25 6 · P75 9 · max 13
On curve 25% (2 / 28 cast on T5) Cast same turn as drawn 22%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.