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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Double Masters 2022 (2X2)
Live Play Data
Extract from Darkness
3%
Live Inclusion
Times Brought
576
Decks Running
301
Median Cast Turn
7.0
Drawn → Played
56%
Format
First-cast turn
n=70
0%
T1
0%
T2
1%
T3
13%
T4
7%
T5
63%
T6-9
16%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
21%
(5 / 70 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
577 brought · 274 playersBrought to game
577
Ever drawn
126
Reached battlefield
70
Still on board at game end
3
≥ -9.2pp
Players who cast this card win 16% of the time (n=67) , vs 17% when it never left the library (n=349).
When players drew this card but left it in hand, they won 25% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -9.2pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
155 instances1.3%
Library
1.9%
Battlefield
58.1%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
82 decks
-
2
Captain N'ghathrod
77 decks
-
3
Sauron, the Dark Lord
35 decks
-
4
Garland, Royal Kidnapper
14 decks
-
5
Saruman, the White Hand
13 decks
-
6
Anowon, the Ruin Thief
12 decks
-
7
Phenax, God of Deception
9 decks
-
8
Lord of the Nazgûl
6 decks
-
9
Taskmaster, Mercenary Mimic
4 decks
-
10
The Weaver King
4 decks
Card text
Extract from Darkness
Sorcery
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Double Masters 2022 (2X2)
·
Uncommon
·
Illustrated by Dallas Williams
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.