Ezuri, Claw of Progress card art
Live Play Data

Ezuri, Claw of Progress

{2} {G} {U} · Legendary Creature — Phyrexian Elf Warrior · Double Masters 2022 (2X2)
1%
Live Inclusion
Times Brought
170
Decks Running
66
Median Cast Turn
4
Drawn → Played
63%
Format

First-cast turn

n=59
2%
T1
7%
T2
22%
T3
29%
T4
10%
T5
27%
T6-9
3%
T10+
Median 4 P25 3 · P75 6 · max 11
On curve 59% (17 / 59 cast on T4) Cast same turn as drawn 32%

The "good card" funnel

170 brought · 65 players
Brought to game
170
Ever drawn
49
Reached battlefield
31
Still on board at game end
18

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.6pp

Players who cast this card win 34% of the time (n=29) , vs 26% when it never left the library (n=103).

When players drew this card but left it in hand, they won 37% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval -10.6pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

52 instances
3.8%
Library
34.6%
Battlefield
19.2%
Graveyard
11.5%
Exile
Card text
Ezuri, Claw of Progress card

Ezuri, Claw of Progress

{2} {G} {U}
Legendary Creature — Phyrexian Elf Warrior
Whenever a creature you control with power 2 or less enters, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
3 / 3
Double Masters 2022 (2X2) · Mythic · Illustrated by James Ryman

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.