Card Preview
Fabricate
Times Brought
353
Decks Running
177
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
85 instances5.9%
Library
64.7%
Graveyard
7.1%
Exile
22.4%
Hand
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
20 decks
-
2
Urza, Lord High Artificer
8 decks
-
3
Zndrsplt, Eye of Wisdom
8 decks
-
4
Sonic the Hedgehog
6 decks
-
5
Shorikai, Genesis Engine
5 decks
-
6
Kilo, Apogee Mind
4 decks
-
7
Mendicant Core, Guidelight
4 decks
-
8
Y'shtola, Night's Blessed
4 decks
-
9
Bruce Banner // The Incredible Hulk
3 decks
-
10
Captain America, First Avenger
3 decks
The "good card" funnel
353 brought · 142 playersBrought to game
353
Ever drawn
80
Reached battlefield
49
Still on board at game end
0
≥ -10.5pp
Players who cast this card win 22% of the time (n=48) , vs 25% when it never left the library (n=238).
When players drew this card but left it in hand, they won 33% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.8pp; 95% confidence interval -10.5pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
6%
T1
12%
T2
2%
T3
6%
T4
18%
T5
37%
T6-9
18%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
20%
(1 / 49 cast on T3)
Cast same turn as drawn
54%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.