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Part of Commander Masters
·
Creature — Faerie Artificer
·
Commander Masters (CMM)
Live Play Data
Faerie Artisans
0%
Live Inclusion
Times Brought
358
Decks Running
141
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=67
0%
T1
1%
T2
15%
T3
19%
T4
16%
T5
33%
T6-9
15%
T10+
Median
5
P25
4
· P75
8
· max
14
On curve
36%
(13 / 67 cast on T4)
Cast same turn as drawn
40%
The "good card" funnel
358 brought · 142 playersBrought to game
358
Ever drawn
95
Reached battlefield
67
Still on board at game end
30
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 42% of the time (n=62) , vs 32% when it never left the library (n=229).
When players drew this card but left it in hand, they won 49% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval -3.0pp to +23.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
107 instances3.7%
Library
28.0%
Battlefield
34.6%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Marneus Calgar
20 decks
-
2
Galadriel, Light of Valinor
10 decks
-
3
Breya, Etherium Shaper
7 decks
-
4
Volo, Guide to Monsters
6 decks
-
5
Brudiclad, Telchor Engineer
5 decks
-
6
Alela, Artful Provocateur
4 decks
-
7
Cmdr. Troi, Outgoing Empath
4 decks
-
8
Tegwyll, Duke of Splendor
4 decks
-
9
Adrix and Nev, Twincasters
3 decks
-
10
Ishai, Ojutai Dragonspeaker
3 decks
Card text
Faerie Artisans
Creature — Faerie Artificer
Flying
Whenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with this creature.
2 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Tony Foti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.