Live Play Data
Faerie Seer
1%
Live Inclusion
Times Brought
292
Decks Running
160
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=55
27%
T1
7%
T2
5%
T3
7%
T4
11%
T5
27%
T6-9
15%
T10+
Median
5
P25
1
· P75
8
· max
11
On curve
27%
(15 / 55 cast on T1)
Cast same turn as drawn
60%
The "good card" funnel
293 brought · 157 playersBrought to game
293
Ever drawn
71
Reached battlefield
55
Still on board at game end
24
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.2pp
Players who cast this card win 30% of the time (n=52) , vs 18% when it never left the library (n=187).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.7pp; 95% confidence interval +0.2pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances2.6%
Library
31.2%
Battlefield
24.7%
Graveyard
19.5%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
51 decks
-
2
Satoru Umezawa
20 decks
-
3
Vnwxt, Verbose Host
16 decks
-
4
Tegwyll, Duke of Splendor
12 decks
-
5
Alela, Cunning Conqueror
11 decks
-
6
Elminster
7 decks
-
7
Marchesa, the Black Rose
4 decks
-
8
Splinter, Radical Rat
4 decks
-
9
Jon Irenicus, Shattered One
3 decks
-
10
Oona, Queen of the Fae
2 decks
Card text
Faerie Seer
Creature — Faerie Wizard
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
1 / 1
Modern Horizons (MH1)
·
Common
·
Illustrated by Colin Boyer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.