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Part of Secrets of Strixhaven
·
Enchantment — Aura
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Fallen Ideal
0%
Decklist Inclusion
Times Brought
130
Decks Running
86
In Decks
536
Decklist Inclusion
0%
Format
Card text
Fallen Ideal
Enchantment — Aura
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Filipe Pagliuso
Final zone distribution
38 instances2.6%
Library
39.5%
Battlefield
23.7%
Graveyard
34.2%
Hand
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
65 decks
-
2
Eriette of the Charmed Apple
3 decks
-
3
Lathril, Blade of the Elves
3 decks
-
4
Elenda, the Dusk Rose
2 decks
-
5
Daxos the Returned
1 decks
-
6
Eriette, the Beguiler
1 decks
-
7
Juri, Master of the Revue
1 decks
-
8
Killian, Ink Duelist
1 decks
-
9
Mikaeus, the Unhallowed
1 decks
-
10
Oloro, Ageless Ascetic
1 decks
The "good card" funnel
130 brought · 86 playersBrought to game
130
Ever drawn
34
Reached battlefield
22
Still on board at game end
15
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.1pp
Players who cast this card win 17% of the time (n=19) , vs 16% when it never left the library (n=85).
Observed gap +0.9pp; 95% confidence interval -16.1pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
0%
T2
5%
T3
14%
T4
9%
T5
50%
T6-9
23%
T10+
Median
7.5
P25
5
· P75
9
· max
14
On curve
5%
(1 / 22 cast on T3)
Cast same turn as drawn
48%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.