collections_bookmark Part of Duskmourn: House of Horror
Fear of Impostors card art
Live Play Data

Fear of Impostors

{1} {U} {U} · Enchantment Creature — Nightmare · Duskmourn: House of Horror (DSK)
0%
Live Inclusion
Times Brought
180
Decks Running
64
Median Cast Turn
7
Drawn → Played
56%
Format

First-cast turn

n=27
0%
T1
0%
T2
0%
T3
7%
T4
7%
T5
59%
T6-9
26%
T10+
Median 7 P25 6 · P75 10 · max 14
On curve 0% (0 / 27 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

183 brought · 57 players
Brought to game
183
Ever drawn
48
Reached battlefield
27
Still on board at game end
13

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.0pp

Players who cast this card win 39% of the time (n=26) , vs 23% when it never left the library (n=109).

When players drew this card but left it in hand, they won 49% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.5pp; 95% confidence interval -2.0pp to +35.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

55 instances
23.6%
Battlefield
30.9%
Graveyard
5.5%
Exile
40.0%
Hand

Commanders that played this card

in tracked games
Card text
Fear of Impostors card

Fear of Impostors

{1} {U} {U}
Enchantment Creature — Nightmare
Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
3 / 2
Duskmourn: House of Horror (DSK) · Uncommon · Illustrated by David Szabo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.