collections_bookmark
Part of Fallout
·
Enchantment — Aura
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Fertile Ground
3%
Live Inclusion
Times Brought
987
Decks Running
500
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=199
8%
T1
25%
T2
11%
T3
8%
T4
11%
T5
30%
T6-9
9%
T10+
Median
4
P25
2
· P75
7
· max
15
On curve
33%
(49 / 199 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
987 brought · 458 playersBrought to game
987
Ever drawn
269
Reached battlefield
199
Still on board at game end
171
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 30% of the time (n=179) , vs 25% when it never left the library (n=591).
When players drew this card but left it in hand, they won 33% (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -1.6pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
295 instances2.7%
Library
58.0%
Battlefield
18.3%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
92 decks
-
2
Dogmeat, Ever Loyal
42 decks
-
3
Go-Shintai of Life's Origin
28 decks
-
4
Sythis, Harvest's Hand
22 decks
-
5
Tom Bombadil
19 decks
-
6
Terra, Magical Adept // Esper Terra
14 decks
-
7
Galea, Kindler of Hope
13 decks
-
8
Ellivere of the Wild Court
12 decks
-
9
Wildsear, Scouring Maw
12 decks
-
10
Tuvasa the Sunlit
10 decks
Card text
Fertile Ground
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Lorwyn Eclipsed Commander (ECC)
·
Common
·
Illustrated by Heather Hudson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.