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Part of Fallout
·
Enchantment — Aura
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Fertile Ground
2%
Decklist Inclusion
Times Brought
448
Decks Running
252
In Decks
2000
Decklist Inclusion
2%
Format
Final zone distribution
125 instances3.2%
Library
56.8%
Battlefield
17.6%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
55 decks
-
2
Dogmeat, Ever Loyal
21 decks
-
3
Go-Shintai of Life's Origin
14 decks
-
4
Galea, Kindler of Hope
9 decks
-
5
Sythis, Harvest's Hand
9 decks
-
6
Tuvasa the Sunlit
9 decks
-
7
Terra, Magical Adept // Esper Terra
8 decks
-
8
Ellivere of the Wild Court
7 decks
-
9
Marina Vendrell
6 decks
-
10
Wildsear, Scouring Maw
6 decks
The "good card" funnel
448 brought · 234 playersBrought to game
448
Ever drawn
114
Reached battlefield
82
Still on board at game end
71
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.1pp
Players who cast this card win 36% of the time (n=75) , vs 27% when it never left the library (n=278).
When players drew this card but left it in hand, they won 28% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.6pp; 95% confidence interval -1.1pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=82
7%
T1
30%
T2
10%
T3
10%
T4
11%
T5
26%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
15
On curve
38%
(25 / 82 cast on T2)
Cast same turn as drawn
43%
82 of 100 times cast
82%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.