collections_bookmark Part of March of the Machine
Field of Ruin card art
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Field of Ruin

Land · March of the Machine Commander (MOC)
2%
Decklist Inclusion
Times Brought
168
Decks Running
116
In Decks
1172
Decklist Inclusion
2%
Format

Final zone distribution

46 instances
67.4%
Battlefield
28.3%
Graveyard
4.3%
Hand

The "good card" funnel

169 brought · 91 players
Brought to game
169
Ever drawn
43
Reached battlefield
39
Still on board at game end
31

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.9pp

Players who cast this card win 24% of the time (n=39) , vs 21% when it never left the library (n=118).

Observed gap +3.5pp; 95% confidence interval -9.9pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=39
5%
T1
5%
T2
23%
T3
10%
T4
23%
T5
23%
T6-9
10%
T10+
Median 5 P25 3 · P75 7 · max 15
Cast same turn as drawn 26%
39 of 100 times cast 39%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.