collections_bookmark Part of Tales of Middle-earth
Fiery Inscription card art
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Fiery Inscription

{2} {R} · Enchantment · The Lord of the Rings: Tales of Middle-earth (LTR)
1%
Decklist Inclusion
Times Brought
210
Decks Running
122
In Decks
1204
Decklist Inclusion
1%
Format

Final zone distribution

66 instances
51.5%
Battlefield
22.7%
Graveyard
6.1%
Exile
19.7%
Hand

The "good card" funnel

210 brought · 109 players
Brought to game
210
Ever drawn
62
Reached battlefield
44
Still on board at game end
34

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.3pp

Players who cast this card win 37% of the time (n=41) , vs 23% when it never left the library (n=123).

When players drew this card but left it in hand, they won 14% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +14.5pp; 95% confidence interval -0.3pp to +29.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=44
2%
T1
7%
T2
9%
T3
20%
T4
9%
T5
41%
T6-9
11%
T10+
Median 6.0 P25 4 · P75 8 · max 18
On curve 18% (4 / 44 cast on T3) Cast same turn as drawn 26%
44 of 100 times cast 44%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.