collections_bookmark Part of Tales of Middle-earth
Fiery Inscription card art
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Fiery Inscription

{2} {R} · Enchantment · The Lord of the Rings: Tales of Middle-earth (LTR)
1%
Decklist Inclusion
Times Brought
122
Decks Running
72
In Decks
986
Decklist Inclusion
1%
Format

Final zone distribution

36 instances
50.0%
Battlefield
16.7%
Graveyard
5.6%
Exile
27.8%
Hand

The "good card" funnel

122 brought · 65 players
Brought to game
122
Ever drawn
35
Reached battlefield
23
Still on board at game end
18

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.3pp

Players who cast this card win 28% of the time (n=22) , vs 21% when it never left the library (n=78).

Observed gap +7.4pp; 95% confidence interval -12.3pp to +27.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
13%
T2
9%
T3
9%
T4
9%
T5
52%
T6-9
9%
T10+
Median 6 P25 4 · P75 8 · max 18
On curve 22% (2 / 23 cast on T3) Cast same turn as drawn 32%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.