Card Preview
Fiery Islet
Land
·
Modern Horizons (MH1)
2%
Decklist Inclusion
Times Brought
470
Decks Running
237
In Decks
1833
Decklist Inclusion
2%
Format
Final zone distribution
156 instances7.1%
Library
41.0%
Battlefield
26.9%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
26 decks
-
2
The Tenth Doctor
14 decks
-
3
Davros, Dalek Creator
12 decks
-
4
Fire Lord Azula
9 decks
-
5
Ghyrson Starn, Kelermorph
8 decks
-
6
Tony Stark // The Invincible Iron Man
8 decks
-
7
Alania, Divergent Storm
6 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
6 decks
-
9
Sonic the Hedgehog
6 decks
-
10
Ashling, Rekindled // Ashling, Rimebound
5 decks
The "good card" funnel
473 brought · 226 playersBrought to game
473
Ever drawn
138
Reached battlefield
85
Still on board at game end
64
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.6pp
Players who cast this card win 27% of the time (n=80) , vs 25% when it never left the library (n=292).
When players drew this card but left it in hand, they won 32% (n=53) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.1pp; 95% confidence interval -7.6pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=85
9%
T1
15%
T2
12%
T3
19%
T4
13%
T5
24%
T6-9
8%
T10+
Median
4
P25
3
· P75
6
· max
12
Cast same turn as drawn
49%
85 of 100 times cast
85%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.