Live Play Data
Fiery Islet
Land
·
Modern Horizons (MH1)
6%
Live Inclusion
Times Brought
1254
Decks Running
552
Median Cast Turn
4.0
Drawn → Played
63%
Format
First-cast turn
n=216
13%
T1
13%
T2
13%
T3
15%
T4
16%
T5
25%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
17
Cast same turn as drawn
47%
The "good card" funnel
1257 brought · 507 playersBrought to game
1257
Ever drawn
341
Reached battlefield
216
Still on board at game end
167
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 28% of the time (n=197) , vs 25% when it never left the library (n=771).
When players drew this card but left it in hand, they won 34% (n=113).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -3.8pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
383 instances6.3%
Library
43.6%
Battlefield
24.8%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
85 decks
-
2
The Tenth Doctor
32 decks
-
3
Davros, Dalek Creator
23 decks
-
4
Ghyrson Starn, Kelermorph
23 decks
-
5
Fire Lord Azula
17 decks
-
6
Tony Stark // The Invincible Iron Man
16 decks
-
7
Sonic the Hedgehog
15 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
12 decks
-
9
Niv-Mizzet, Parun
10 decks
-
10
The Emperor of Palamecia // The Lord Master of Hell
10 decks
Card text
Fiery Islet
Land
Modern Horizons (MH1)
·
Rare
·
Illustrated by Richard Wright
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.