Card Preview
Finale of Glory
Times Brought
207
Decks Running
101
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Finale of Glory
Sorcery
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Ravnica: Clue Edition (CLU)
·
Mythic
·
Illustrated by Stanton Feng
Final zone distribution
46 instances4.3%
Battlefield
37.0%
Graveyard
2.2%
Exile
56.5%
Hand
Commanders that played this card
in tracked games-
1
Neyali, Suns' Vanguard
12 decks
-
2
Will, Scion of Peace
10 decks
-
3
Baylen, the Haymaker
7 decks
-
4
Silverquill, the Disputant
6 decks
-
5
Myrel, Shield of Argive
5 decks
-
6
Caesar, Legion's Emperor
4 decks
-
7
Commissar Severina Raine
4 decks
-
8
Elesh Norn, Mother of Machines
3 decks
-
9
Rhys the Redeemed
3 decks
-
10
Whtz, the Bibliophile
3 decks
The "good card" funnel
207 brought · 96 playersBrought to game
207
Ever drawn
45
Reached battlefield
18
Still on board at game end
2
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.