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Firdoch Core card art
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Firdoch Core

{3} · Kindred Artifact — Shapeshifter · Lorwyn Eclipsed (ECL)
Times Brought
715
Decks Running
336
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Firdoch Core card

Firdoch Core

{3}
Kindred Artifact — Shapeshifter
Changeling (This card is every creature type.) {T}: Add one mana of any color. {4}: This artifact becomes a 4/4 artifact creature until end of turn.
Lorwyn Eclipsed (ECL) · Common · Illustrated by Jason A. Engle

Final zone distribution

164 instances
2.4%
Library
62.2%
Battlefield
11.0%
Graveyard
1.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

715 brought · 310 players
Brought to game
715
Ever drawn
154
Reached battlefield
114
Still on board at game end
102

Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.9pp

Players who cast this card win 28% of the time (n=83) , vs 25% when it never left the library (n=405).

When players drew this card but left it in hand, they won 26% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.9pp; 95% confidence interval -2.9pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=114
11%
T1
14%
T2
18%
T3
15%
T4
11%
T5
27%
T6-9
4%
T10+
Median 4.0 P25 3 · P75 6 · max 17
On curve 42% (20 / 114 cast on T3) Cast same turn as drawn 45%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.