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Part of Bloomburrow
·
Creature — Lizard Warlock
·
Bloomburrow (BLB)
Live Play Data
Fireglass Mentor
0%
Live Inclusion
Times Brought
100
Decks Running
43
Median Cast Turn
5.0
Drawn → Played
79%
Format
First-cast turn
n=22
9%
T1
9%
T2
0%
T3
27%
T4
9%
T5
36%
T6-9
9%
T10+
Median
5.0
P25
4
· P75
7
· max
12
On curve
18%
(2 / 22 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
100 brought · 44 playersBrought to game
100
Ever drawn
28
Reached battlefield
22
Still on board at game end
14
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 20% of the time (n=19) , vs 8% when it never left the library (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.5pp; 95% confidence interval -7.7pp to +30.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
28 instances50.0%
Battlefield
14.3%
Graveyard
14.3%
Exile
21.4%
Hand
Commanders that played this card
in tracked games-
1
Gev, Scaled Scorch
19 decks
-
2
Malfegor
6 decks
-
3
Rakdos, Lord of Riots
5 decks
-
4
Laughing Jasper Flint
2 decks
-
5
Black Waltz No. 3
1 decks
-
6
Far Fortune, End Boss
1 decks
-
7
Fire Lord Zuko
1 decks
-
8
Florian, Voldaren Scion
1 decks
-
9
Ignacio of Myra's Marvels
1 decks
-
10
Indoraptor, the Perfect Hybrid
1 decks
Card text
Fireglass Mentor
Creature — Lizard Warlock
At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.
2 / 1
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Henry Peters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.