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Firja's Retribution card art
Live Play Data

Firja's Retribution

{1} {W} {W} {B} · Enchantment — Saga · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
250
Decks Running
87
Median Cast Turn
7.0
Drawn → Played
66%
Format

First-cast turn

n=42
0%
T1
2%
T2
7%
T3
10%
T4
10%
T5
48%
T6-9
24%
T10+
Median 7.0 P25 5 · P75 9 · max 17
On curve 19% (4 / 42 cast on T4) Cast same turn as drawn 29%

The "good card" funnel

250 brought · 86 players
Brought to game
250
Ever drawn
64
Reached battlefield
42
Still on board at game end
12

Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.6pp

Players who cast this card win 36% of the time (n=35) , vs 24% when it never left the library (n=160).

When players drew this card but left it in hand, they won 14% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.6pp; 95% confidence interval -4.6pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

74 instances
16.2%
Battlefield
43.2%
Graveyard
12.2%
Exile
28.4%
Hand

Commanders that played this card

in tracked games
Card text
Firja's Retribution card

Firja's Retribution

{1} {W} {W} {B}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn.
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Anna Steinbauer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.