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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Creature — Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Firkraag, Cunning Instigator
1%
Live Inclusion
Times Brought
131
Decks Running
55
Median Cast Turn
5
Drawn → Played
65%
Format
First-cast turn
n=57
0%
T1
4%
T2
4%
T3
26%
T4
35%
T5
28%
T6-9
4%
T10+
Median
5
P25
4
· P75
6
· max
11
On curve
68%
(20 / 57 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
131 brought · 59 playersBrought to game
131
Ever drawn
34
Reached battlefield
22
Still on board at game end
13
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.7pp
Players who cast this card win 30% of the time (n=22) , vs 30% when it never left the library (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.6pp; 95% confidence interval -21.7pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances33.3%
Battlefield
28.2%
Graveyard
10.3%
Exile
28.2%
Hand
Commanders that played this card
in tracked games-
1
Ureni of the Unwritten
10 decks
-
2
The Ur-Dragon
9 decks
-
3
Miirym, Sentinel Wyrm
7 decks
-
4
Red Death, Shipwrecker
5 decks
-
5
The Rani
5 decks
-
6
Zurgo and Ojutai
4 decks
-
7
Ganax, Astral Hunter
2 decks
-
8
Goro-Goro and Satoru
2 decks
-
9
Tiamat
2 decks
-
10
Bohn, Beguiling Balladeer
1 decks
Card text
Firkraag, Cunning Instigator
Legendary Creature — Dragon
Flying, haste
Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.
Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag and you draw a card.
3 / 3
Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Andrew Mar
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.