Commander

Goro-Goro and Satoru

Global commander stats {U} {B} {R} All Grixis commanders
Win Rate 25%
543 Wins
1583 Losses
Playtest a community deck
Overview

Summary

Goro-Goro and Satoru is a Magic: The Gathering commander tracked across 2,132 recorded Playgroup games, winning 25% of them (5431583) at an Elo of 1,548, ranking #1151 globally.

Wins average 9 turns, with 5 damage dealt and 0.58 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Goro-Goro and Satoru's win rate?
Goro-Goro and Satoru has a 25% win rate across 2132 recorded Playgroup games (543 wins, 1583 losses).
How long do winning games with Goro-Goro and Satoru take?
Wins with Goro-Goro and Satoru take on average 9 turns. Total tracked play time: 24 days.
How many decks use Goro-Goro and Satoru?
658 decks list Goro-Goro and Satoru as their commander on Playgroup, of which 381 have played at least one recorded game.
Global rank
1151
Wins by turn (avg.)
9
Elo rating
1548
Trend

Global Elo trend

Loading...
Trend

Commander popularity trend

Loading...
Averages

Misc. stats

Average damage per game 5
Average commander damage per game 4
Average poison counters given per game 4
Average kills per game 0.58
Average turn length 2 minutes
No. decks for this commander 658
No. decks with at least one game for this commander 381
No. games played with this commander 2132
Total hours played 24 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1636 Enanziel 10 9
2 1595 Joebaby 19 8
3 1566 imsunland 2 2
4 1557 Passl 22 7
5 1536 aeropressor 1 1
Outcomes

How does this commander win?

When Goro-Goro and Satoru wins, 87.76% of wins come via combat across tracked games with a recorded win condition.

Combat
87.76%
Alternative
3.57%
Commander Damage
2.81%
Non Combat Damage
2.81%
Combo
2.55%
Mill
0.51%
Avg win turn 8.9 based on 553 wins with recorded turn counts
Measured

Staples that win games for Goro-Goro and Satoru

Cards that raise this deck's measured win rate the most, compared with Goro-Goro and Satoru decks that leave them out.

+1.9 pp
Top card: Training Center
# Card Lift
1
Training Center
Training Center 79 games · Signature build
+1.9 pp
2
Smoldering Marsh
Smoldering Marsh 101 games
+0.5 pp
3
Urabrask's Forge
Urabrask's Forge 215 games
+0.4 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

Goro-Goro and Satoru wins 32.54% of games from position 1 and 14.29% from position 6 across tracked games.

1
Seat 1
32.54% n=587
2
Seat 2
26.98% n=582
3
Seat 3
22.59% n=456
4
Seat 4
16.16% n=359
5
Seat 5
21.88% n=32
6
Seat 6
14.29% n=7
Opening hands

Do mulligans hurt this commander?

Across tracked games, Goro-Goro and Satoru wins 25.79% after 0 mulligans and 0.0% after 6 mulligans.

0
0 mulligans
25.79% n=983
1
1 mulligan
26.62% n=278
2
2 mulligans
24.63% n=134
3
3 mulligans
25.0% n=40
4
4 mulligans
0.0% n=6
5
5 mulligans
0.0% n=2
6
6 mulligans
0.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Goro-Goro and Satoru 3.75/5 on average, across 1340 self-reports.

3.75 / 5
🧂

Opponent salt

When Goro-Goro and Satoru wins, opponents flag the game as salty 62.7% of the time across 555 tracked wins.

62.7 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against Goro-Goro and Satoru. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

Glarb, Calamity's Augur commander art
56.25%
Black Waltz No. 3 commander art
53.85%
Winota, Joiner of Forces commander art
50.0%
Drizzt Do'Urden commander art
Drizzt Do'Urden 15 games
46.67%

Top 5 worst matchups

Sythis, Harvest's Hand commander art
0.0%
Hope Estheim commander art
Hope Estheim 11 games
0.0%
Kalamax, the Stormsire commander art
0.0%
Arabella, Abandoned Doll commander art
0.0%
Ovika, Enigma Goliath commander art
0.0%