Card Preview
Frostboil Snarl
Land
·
Marvel Super Heroes Commander (MSC)
5%
Decklist Inclusion
Times Brought
418
Decks Running
217
In Decks
1747
Decklist Inclusion
5%
Format
Final zone distribution
121 instances3.3%
Library
66.1%
Battlefield
13.2%
Graveyard
1.7%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
26 decks
-
2
Captain America, Team Leader
15 decks
-
3
Doctor Doom, King of Latveria
10 decks
-
4
Sauron, Lord of the Rings
9 decks
-
5
Admiral Brass, Unsinkable
7 decks
-
6
Ovika, Enigma Goliath
7 decks
-
7
Saheeli, Radiant Creator
7 decks
-
8
Magnus the Red
6 decks
-
9
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
10
Captain Howler, Sea Scourge
5 decks
The "good card" funnel
421 brought · 206 playersBrought to game
421
Ever drawn
114
Reached battlefield
86
Still on board at game end
80
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 24% of the time (n=84) , vs 23% when it never left the library (n=285).
When players drew this card but left it in hand, they won 40% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.6pp; 95% confidence interval -8.6pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=86
40%
T1
10%
T2
3%
T3
8%
T4
12%
T5
23%
T6-9
3%
T10+
Median
2.5
P25
1
· P75
6
· max
12
Cast same turn as drawn
67%
86 of 100 times cast
86%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.