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Part of Commander Masters
Live Play Data
Smoldering Marsh
Land — Swamp Mountain
·
Star Trek Commander (TRC)
37%
Live Inclusion
Times Brought
10684
Decks Running
4960
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=2189
16%
T1
9%
T2
13%
T3
15%
T4
12%
T5
28%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
19
Cast same turn as drawn
51%
The "good card" funnel
10690 brought · 3338 playersBrought to game
10690
Ever drawn
2737
Reached battlefield
2189
Still on board at game end
2000
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 26% of the time (n=1966) , vs 21% when it never left the library (n=6561).
When players drew this card but left it in hand, they won 23% (n=485).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval +2.2pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3046 instances2.8%
Library
65.7%
Battlefield
15.8%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
315 decks
-
2
Valgavoth, Harrower of Souls
243 decks
-
3
Hearthhull, the Worldseed
190 decks
-
4
Sauron, the Dark Lord
175 decks
-
5
Auntie Ool, Cursewretch
153 decks
-
6
Terra, Herald of Hope
153 decks
-
7
Leonardo, the Balance
117 decks
-
8
Sauron, Lord of the Rings
116 decks
-
9
Caesar, Legion's Emperor
113 decks
-
10
Smaug the Impenetrable
95 decks
Card text
Smoldering Marsh
Land — Swamp Mountain
(
: Add
or
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This land enters tapped unless you control two or more basic lands.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Enora Mercier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.