Smoldering Marsh
Smoldering Marsh sits in 41% of tracked Commander decks and, when drawn, reaches the battlefield 73% of the time, with a median first-play turn of 4.0.
Smoldering Marsh is one of Commander's go-to dual lands for black-red strategies. It appears in 517 of 1275 tracked decks on Playgroup Live, an inclusion rate of 41%. The card's dual typing as a Swamp Mountain means it is fetchable and synergizes with basic-land-matters effects, which helps explain its consistent presence.
When Smoldering Marsh reaches a hand, it is played 73% of the time before the game ends. Lands have a structural advantage here: they cost no mana to deploy, so a drawn copy almost never sits idle by player choice. The median first-play turn is 4.0, and the enter-tapped condition is rarely punishing at that stage of the game. Once on the battlefield, it stays there 92% of the time, consistent with a mana base piece that opponents seldom target.
The commander distribution is notably broad. 402 distinct players have brought this card to a tracked game, and the single heaviest contributor accounts for just 4% of all instances. That spread gives the data meaningful diversity across archetypes and play styles.
- 41% of tracked Commander decks include Smoldering Marsh
- 73% of drawn copies reach the battlefield before the game ends
- T4.0 median first-play turn
- 92% battlefield stickiness once played
- 402 distinct players have brought this card to a tracked game
- 28% draw rate per game, typical for a singleton in a 100-card deck
First-cast turn
n=192The "good card" funnel
925 brought · 402 playersOf 925 copies brought to games, 262 were drawn, 192 of those were played, and the vast majority remained on the battlefield through end of game.
Players who cast this card win 28% of the time (n=192) , vs 21% when it never left the library (n=611).
When players drew this card but left it in hand, they won 21% (n=68) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.7pp; 95% confidence interval +1.3pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
288 instancesMost observed copies of Smoldering Marsh finish games on the battlefield, a normal result for a mana base piece that resolves early and is rarely targeted by opponents.
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
23 decks
-
2
Doctor Doom, King of Latveria
23 decks
-
3
Valgavoth, Harrower of Souls
22 decks
-
4
Hearthhull, the Worldseed
20 decks
-
5
Leonardo, the Balance
14 decks
-
6
Terra, Herald of Hope
13 decks
-
7
Caesar, Legion's Emperor
12 decks
-
8
Mr. House, President and CEO
11 decks
-
9
Sauron, Lord of the Rings
11 decks
-
10
Strefan, Maurer Progenitor
10 decks
The top commanders span Jund, Mardu, Grixis, and five-color strategies, showing that Smoldering Marsh earns its slot anywhere black-red mana is in demand rather than clustering in one archetype.