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Part of Commander Masters
·
Instant
·
Avatar: The Last Airbender Eternal (TLE)
Live Play Data
Fists of Flame
1%
Live Inclusion
Times Brought
524
Decks Running
301
Median Cast Turn
6.0
Drawn → Played
64%
Format
First-cast turn
n=92
0%
T1
0%
T2
2%
T3
13%
T4
15%
T5
55%
T6-9
14%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
0%
(0 / 92 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
524 brought · 287 playersBrought to game
524
Ever drawn
143
Reached battlefield
92
Still on board at game end
9
≥ +4.1pp
Players who cast this card win 38% of the time (n=85) , vs 23% when it never left the library (n=315).
When players drew this card but left it in hand, they won 22% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.8pp; 95% confidence interval +4.1pp to +25.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
154 instances3.9%
Library
5.8%
Battlefield
62.3%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
74 decks
-
2
Fire Lord Azula
51 decks
-
3
Feather, the Redeemed
25 decks
-
4
Vivi Ornitier
21 decks
-
5
Vincent, Vengeful Atoner
11 decks
-
6
Krenko, Mob Boss
10 decks
-
7
Avatar Aang // Aang, Master of Elements
5 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
5 decks
-
9
Loki, God of Lies
5 decks
-
10
Sokka, Tenacious Tactician
5 decks
Card text
Fists of Flame
Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Avatar: The Last Airbender Eternal (TLE)
·
Common
·
Illustrated by Jason Kiantoro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.